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Old Jul 29, 2008, 04:26 PM // 16:26   #141
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Originally Posted by Abedeus
Quote:
Originally Posted by bookworm438
Agreed 100%. If you don't like the game, leave. Stop complaining. No one is holding a gun to your head demanding you to play guild wars. Don't try to use anything along the lines of 'I want to play though'. If you want to play stop complaining. There is no point in complaining about what they could've done better with the already released games. What's done is done. All we can do now is provide as many suggestions in as many places as we can for guild wars 2. Just dwelling on what they could've done better in previous campaigns/expansion is pointless. It's already out, and can't be changed that much.
Wut? So you mean we are to blindly follow everything they say and not question their decisions? And there IS point in complaining what they could've done better. Because even if they did what they did, IT CAN BE UNDONE AND FIXED. God, it's not a heart surgery, it's a computer game, if they wanted, they could remove all skills and items that were in game after Factions in an hour.

Some people really like living in a Matrix, lul. Stop the self-denial.
Well then they might as well as sueicide or immeditaly launch a waaaay better game than GW.

That aside, I think there should be a point to where people is satistfied. Some critism is good in improving GW, but not all. Pointless complaining will only result in a feeling of time spent, no fun gained. Right now Anet only have 1 programmer working on GW, and GW2 should be out around winter 2009(i think). So it's obvious that Anet wouldn't make a 10 million dollar investment in fixing every single bug/glitch/ w/e, because right now they have their focuse somewhere else.

Stop complaining, if you don't like the game, leave. If you do, well do what you must and play.(it's up to you actually )
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Old Jul 29, 2008, 04:35 PM // 16:35   #142
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Stop complaining, if you don't like the game, leave.
The only problem with this logic is that it's like saying "Screw improvement!"

If complaints aren't given in, they won't know where to improve. I mean, there is no other game exactly the same as this but better with no grind is there?

The main difference between "optional grind" then and now, is that before it was only cosmetic. It only changed your look. Now, it enhances you, be it your skills or your character. The second one will effect you whether you like it or not, because people will demand the highest possible one.
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Old Jul 29, 2008, 04:37 PM // 16:37   #143
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Anet is abandoning GW1, but so what. Every one should be finished at this point. There are just a few people finishing up loose ends to get their accounts where they want them for GW2 and the ibabies who continuously campaign to dum the game down so they can get/achieve everything for no effort. Game over turn out the lights and cya in GW2.
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Old Jul 29, 2008, 04:50 PM // 16:50   #144
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Originally Posted by Abedeus
Everything would be cool, but you missed few things.

1) Who cares if a game was one-time payment? If they just stop making fixes to it, people WON'T buy next game. That's simple logic.
2) You are telling me I don't want people under 18 or what? You are all over the place. I'm not 18, not yet, that's primo. Secundo:



Wut? So you mean we are to blindly follow everything they say and not question their decisions? And there IS point in complaining what they could've done better. Because even if they did what they did, IT CAN BE UNDONE AND FIXED. God, it's not a heart surgery, it's a computer game, if they wanted, they could remove all skills and items that were in game after Factions in an hour.

Some people really like living in a Matrix, lul. Stop the self-denial.
1) You are right, if Anet did no support at all for players no one would of bought faction, nightall, or GWEN. But....all i said was that you can't expect the same support as other mmos like WOW?
2) I never said you were over 18, and that comment wasn't targetted at you personally, i just said when gw2 comes out the what left of the community of gw1 will be hardcore, 'leet' players.

3) No one would said for you to follow 'blindy' of course make suggestions, and you should critise, to an extent, but there is no point complaining about the support they give because 1) the are making a sequel 2) it is not profitable for them to give the same support as WOW. Also a lot of thing in the game are unfixable, not technically of course, but in the terms of it would damage the community's way of playing the game, for example there are lot of players who rather have the game just how it was in prophecies, but if they changed that now it would damage more players that it would of helped(not to mention the people who didn't buy prophecies)

Last edited by roshanabey2; Jul 29, 2008 at 04:55 PM // 16:55..
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Old Jul 29, 2008, 04:54 PM // 16:54   #145
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Whenever I see the title, "I fear Anet is abandoning guild wars", I think "Well, yeah, maybe because they are?"

Anyone else do the same here?
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Old Jul 29, 2008, 09:35 PM // 21:35   #146
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Originally Posted by Snow Bunny
Whenever I see the title, "I fear Anet is abandoning guild wars", I think "Well, yeah, maybe because they are?"

Anyone else do the same here?
No. I actually see a community succumbing to mass hysteria. If enough people say something, then it's GOT to be true.

It all comes to down it being your OPINION. And an opinion does not equal fact.
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Old Jul 29, 2008, 09:50 PM // 21:50   #147
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No, GW1 is not being abandoned. This has already been addressed by Developers. The end.
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Old Jul 29, 2008, 11:37 PM // 23:37   #148
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Originally Posted by SerenitySilverstar
No. I actually see a community succumbing to mass hysteria. If enough people say something, then it's GOT to be true.

It all comes to down it being your OPINION. And an opinion does not equal fact.
Wrong. Take a look at Ursan, and it's weaker counterparts. Take a look at grind having benefits.

They all go against the original design: Skill bars, rewarding skillful play and based on grind. Not to mention the lack of updates and skill balances being less and less frequent and further away from the point. I mean look at the buff to Symbolic Strike. Look at the Nightfall "Power Creep". Look at the fact they can't kill the new, incredibly inbalanced stuff that hasn't been dealt with regardless of the split.

The only thing that has assisted my trust in Anet is the Shadow Form nerf for PvE.

Unless they come up with a big trick, and a really big trick they can prove me and many other people wrong. A diversion of an original vision that was infact successful is never a good sign.

Last edited by Tyla; Jul 29, 2008 at 11:40 PM // 23:40..
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Old Jul 29, 2008, 11:52 PM // 23:52   #149
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Wut? So you mean we are to blindly follow everything they say and not question their decisions? And there IS point in complaining what they could've done better. Because even if they did what they did, IT CAN BE UNDONE AND FIXED. God, it's not a heart surgery, it's a computer game, if they wanted, they could remove all skills and items that were in game after Factions in an hour.

Some people really like living in a Matrix, lul. Stop the self-denial.
Not a lot of the things we want changed. Skills wise that can be done. What's programmed into the game engine can't be undone unless you want to completely redo the game. You mess up one thing in the game engine, you mess up the entire game. Rather than making us download a 500MB update why not just create a new game, with the right changes.

And besides what I'm saying is there is no point in dwelling on where and when they went wrong. All we can do is give them suggestions to move the game in the right direction. They can't make any major changes to the campaigns, other than skills wise and quest wise.

Last edited by bookworm438; Jul 29, 2008 at 11:55 PM // 23:55..
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Old Jul 30, 2008, 12:55 AM // 00:55   #150
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Quote:
Originally Posted by Tyla
The only problem with this logic is that it's like saying "Screw improvement!"
READ the whole thing first, Por Favor.


I wrote:

"Some critism is good in improving GW, but not all. Pointless complaining will only result in a feeling of time spent, no fun gained."

Never said anything along the lines of "screw improvement!"
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Old Jul 30, 2008, 01:09 AM // 01:09   #151
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Quote:
Originally Posted by Tyla
Wrong. *snip everything else*
No, everything you stated is opinion. It may be an echoed opinion, but as I said before, commonly held opinion does not equal fact. I hear your opinion. I have my opinion. Because they are opposing opinions, that can't mean there are two irrefutable facts about an issue.

Saying I am, or anyone is, wrong is your inability to opine outside your little box, or accept that others have a different opinion.

It comes down to this: Learn to accept the life cycle of a computer game - the life cycle of a gaming company, the life cycle of your attention span, and the life cycle of your LIFE all intersect in a subset which is the game life cycle. Nothing is ever seperate, or to blame.

Change happens. Deal.
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Old Jul 30, 2008, 02:30 AM // 02:30   #152
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It is being abandoned. They're moving resources to GW2; that's why there are less people working on GW now than there were a year ago, or what have you.

That sounds a lot like the game being abandoned to me.
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Old Jul 30, 2008, 02:35 AM // 02:35   #153
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End of the world (of GW) threads like this make me giggle a bit, they remind me of a good track by the 'bats entitled Chemical Bomb. But no seriously, the transition of resources from this team to staff up for gw2 is something that is to be expected, and not really a matter we have control over whether it's discussed or not.. In the end, either it'll all work out or it wont, i mean seriously sometimes it's good to go with the flow, which is hard for someone as radicalist as me to say but, true. END OF ZE WURLD threads, Est. A week after factions came out till, who knows when?
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Old Jul 30, 2008, 03:38 AM // 03:38   #154
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Quote:
Originally Posted by Abedeus
if they wanted, they could remove all skills and items that were in game after Factions in an hour.
Wouldn't it just be easier to..

Not allow UB outside of Far Shiverpeaks.
Not allow Dervishes/Paragons/Assassins/Ritualists in PvP. (I realize you said after Factions, but this is just referring to those who liked Prophecies the most.)
Not allow any of the skills introduced in Factions/Nightfall/Eye of the North outside of the areas introduced by those games.

What's most frightening is just how many people would probably be in support of the above changes..
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Old Jul 30, 2008, 04:18 AM // 04:18   #155
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Quote:
Originally Posted by Avarre
Who gives a damn what the multitudes think? The playerbase that matters is the one your game caters to, everyone else can be ignored. The best games know what they want to do, and who they want to attract, and do it well.

ArenaNet does not do this, and instead tries to give four million simultaneous handjobs to every player type in existence.
While off-topic, this is very true. I'm sure we all know what happens when you try to please everybody...

It's possible to have multiple focuses. Prophecies worked well for both the PvP crowd and the no-grind PvE crowd. Problems, IMO, started when they decided to try to make the grind-for-power PvE crowd happy as well, resulting in a situation which really isn't making either happy - the people who don't like grind want to go back to the days before title grind, while the people who do want the leet items that go with grind-based power curves.

Quote:
Originally Posted by R.Shayne
Why the heck is a community relations person doing something QA or (FREE) BT should be doing!!!! This one comment should have resulted in a private meeting discussing career moves and if she feels that there is not enough to do in her current job role.
Community Relations needs to know the game as well. Both as it currently stands, and in what's being developed, so as to cross-reference what's being planned with what the community seems to want.

You may think she's doing a poor job at that, but see above... and consider that the last few months have had updates where the main complaints basically boiled down to being upset that it hadn't been that way to begin with. (The announced HoM changes, for instance - yes, some people are also griping that they haven't been implemented yet, but I figure they announced it as soon as they decided to do it so that people who were working on making the same achievements with different characters had a heads-up to stop doing so.)

Quote:
Originally Posted by Stuart444
yes but that is OPTIONAL, unlike other games, the grind in this game is OPTIONAL

other games get you to grind alot just to level up, this game allows you to grind OPTIONAL titles if you choose to, if not, then you don't.
I've said it before - I'd prefer a standard level grind than the title engine gored we have now. Levelling lets you do what you like in order to gain the experience. The current system gives you a very restricted set of choices of things to do in order to improve.

Personally, I'm in the crowd that would rather go back to grindless style of Prophecies (and, incidentally, at least the first few months of Factions. Titles didn't start doing anything at all until shortly before Nightfall was released). But the current system represents a particularly bad form of "compromise".
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Old Jul 30, 2008, 06:01 AM // 06:01   #156
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Quote:
Originally Posted by aaje vhanli
No, GW1 is not being abandoned. This has already been addressed by Developers. The end.
- Don't worry, your son is not dead, just in a deep, deep coma.
- What's the difference?
- Well, this way I can keep billing you.

Quote:
"Some critism is good in improving GW, but not all. Pointless complaining will only result in a feeling of time spent, no fun gained."
Pointless? Yes, it is wrong to make no real point, no real suggestions. That's why it has been suggested MANY times what to do:
- Balance skills in PvE, so that some characters (Ritualist, Assassin outside of SF gimmicks, Mesmer) won't have to resort to h/h or guilds to play the game, that is get into pugs.
- Balance the monster bars, so they are more challenging. For example, giving mobs with low health Frenzy is a bad, bad idea (some bugs in Crystal Desert have that skill, it's amusing to watch them die in 3 hits)
- Grind titles should stay in area/campaign they come from, like Lightbringer already does.
- Reward skill, not grind. If suggestion above won't be implemented, there is a better solution someone else came up with before. Make a ,,PvE Skills'' attribute for all pve characters, and using your normal attributes you can max that attribute. And all pve-only skills will get as strong as that attribute.

There you go, few points.
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Old Jul 30, 2008, 06:40 AM // 06:40   #157
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Quote:
Originally Posted by Snow Bunny
Whenever I see the title, "I fear Anet is abandoning guild wars", I think "Well, yeah, maybe because they are?"

Anyone else do the same here?

Yup Bunny,I know exactly what ya mean.

Know what's kinda sad? Until pretty recently I didn't. I loved Anet as a company. I hated the whole "sky is falling" crap. While I still find it rather annoying, I now find myself thinking...well, yeah.
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Old Jul 30, 2008, 06:48 AM // 06:48   #158
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Need that Xunlai Marketplace, pronto. It could bring a huge surge of life back into the game, both from players and developers. Look at how many people are always clustered in the AH of a certain other online RPG, and think about the team that keeps that AH running smooth and makes sure it doesn't bug out too often.

Marketplaces do wonders for games on both fronts. Dis be factoid fur uze.
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Old Jul 30, 2008, 06:50 AM // 06:50   #159
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Quote:
Originally Posted by Snow Bunny
Whenever I see the title, "I fear Anet is abandoning guild wars", I think "Well, yeah, maybe because they are?"

Anyone else do the same here?
They should abandon guild wars there is only a few people who finished the game and won't put the game down or people who are stuck in some sort of GW purgatory. Hundreds of thousands of customers have finished he game and moved on, it doesn't make sense to tweak a game 70% of your customers have finished and stopped playing. That last 30% of stragglers are not going to ever finish the game anyway.
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Old Jul 30, 2008, 06:51 AM // 06:51   #160
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seeing that this is page number 8 post number 160 and if I were a community relation, I come in here and say something. since nothing has been said, player have to assume Anet is actually abandoning gw.
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